The developer of Crysis about his product
16th January 2008
Cevat Yerli from Crytek and IGN discussed the shooter Crysis, released in November last year. The reporters asked the developer many unpleasant questions. For example, the manager admitted that the initial sales of Crysis were really bad, probably due to a high system requirements of the product, and intense competition.
The greatest good fortune of Crysis, according to Cevat, is the nano-costume, which helped to greatly diversify the gameplay. As for failures, the specialist highlighted several points at once. First, he believes that developers should have a lot to do in the area of informing users of the system requirements. Secondly, Crytek is going to revise the anti-pirate protect of its products, for today's solutions are not effective.
The rest of the interview was devoted to Cevat`s praising Crysis` performance. He also pointed out that we should expect two other parts of the game.
pc.ign.com
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