3D Brush 1.81: refinement of 3D-models
3rd July 2007
A new test version of the program 3D Brush has been released, which is designed to model and texture. The program can be used as a complement to 3D-editors of general assignment, such as 3ds Max, Maya, Lightwave etc. With 3D Brush you can improve the refinement of 3D models, and also perform their texture. With it some details can be set through texture, due to which models with the medium of polygons will look as highpolygonal. Among the interesting features of 3D Brush one can note the work with layers, and also creation of materials on the basis of photos, which allows you to move some details (eyes, lips, etc.) to 3D-model.
In the latest version the speed of program boot is greatly reduced, they added a new way of splitting the model when running (adaptive segmentation), which splits the long polygons on 4 parts, so that in the made polygons the sides were of about the same length. In most cases, it solves the problem of long polygons. Besides, in a dialog box of textures preview, the textures now can be scaled and animated.
Developer: Andrei Shpagin
Distribution: for free
Operating system: Windows All
Size: 15.3 MB
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