OBJ Import for SolidWorks 1.0 Free download
| License: | Commercial |
|---|---|
| Price: | $195 (Software discounts) |
| Rated: |
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| Downloads: | 159 |
| Op. System: | Win95,Win98,WinME,WinNT 4.x,Windows2000,WinXP,Windows2003 |
| Last updated: | 11-23-2006 |
| File size: | 12.69 MB |
| Publisher: | SYCODE |
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Publisher description for OBJ Import for SolidWorks
OBJ Import for SolidWorks is a Wavefront OBJ file import add-in for SolidWorks®. This add-in gives SolidWorks the ability to import geometric data from OBJ files.
OBJ Import for SolidWorks reads polygon mesh data stored in OBJ files and imports it into SolidWorks. A polygon mesh in a OBJ file is comprised of a set of triangular/quad faces. OBJ Import for SolidWorks creates trimmed planar surfaces for each triangle/quad and knits them together to create a body. If the polygon mesh is closed (i.e. it does not contain boundary edges) then OBJ Import for SolidWorks will create a closed body feature, otherwise an open surface will be created.
OBJ Import for SolidWorks is very easy to use as it adds new commands to SolidWorks. It also adds a submenu to the SolidWorks menu called "OBJImport".
The 'OBJImport' submenu consists of the following commands:
# Import - Import an OBJ file
# Help - Display the OBJ Import for SolidWorks help file
# Register - Register your copy of OBJ Import for SolidWorks
# About - Display the OBJ Import for SolidWorks About box
OBJ Import for SolidWorks comes with detailed documentation for each command as well as a tutorial to get you started in the shortest possible time.
The OBJ File Format
The OBJ file format is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package. The file format is open and has been adopted by other 3D graphics application vendors, making it a universally accepted geometry file format. The OBJ file format is a simple data format that represents 3D geometry alone - namely, the position of each vertex, the texture coordinate associated with a vertex, the normal at each vertex, and the faces that make each polygon.
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