|Op. System:||Windows XP/2000/98/Me/NT|
|File size:||382 KB|
Publisher description for PasteVertexBuffer Modifier
This is a tool that enables you to copy and paste vertex positions and vertex selections to and from anywhere in the stack. Deformation: enables the paste vertex position part of the plugin. Effect Multiplier: bLend between unmodified and the pasted verts. Can go Negative or >1.0 for exaggerating expressions etc. Mask by Buffer Selection: this uses the original copied objects vertex selection at the time the buffer was created to mask what is modified. Apply to Whole Mesh: this simply controls whether a sub object selection below the modifier will affect what it modifies - Similar to the meshsmooth option. Apply Vertex Selection: enables pasting of selection. Include Soft Selection: pastes the soft selection captured in the buffer if any was present. Replace/Add/Subtract/Intersect: how the pasted selection will interact with any existing selections on the object. Copying positions/selections is implemented through a scripted interface that makes calls to RPMdlx. Below is a screenshot of the scripted component, which allows you to copy from, and paste to selected objects. The buffers are stored on disk for re-use, and can be renamed by Right Clicking on them.