|License:||Free to try|
|Op. System:||Windows XP/2000/98|
|File size:||10 MB|
Publisher description for deepMesh
deepMesh is a complete 3D modeling package aimed primarily at game developers who need all their modeling, texturing, animation and lighting tools in one place; allowing Static or animated assets to be designed, edited and completed in a single application, with a wealth of tools to make the process easy for beginners and professionals alike. Features: *Primitive-based modelling with over 28 primitive types; *Create and edit models from scratch with the vertex editor and mesh builder; *Import support for 20 model formats, (including .x, .3ds, .b3d, .obj, OGRE .mesh, collada and irrlicht); *Export support for .x, .3ds, .b3d, irrlicht .irrmesh, ogre .xml, .smd, luxrender and .ply; *The deepMesh model format provides deep control of animated or static models; *Material editor allows direct painting of faces with up to 4 texture-layers per material; *Powerful mesh modifiers and editing tools; *Boolean operations (CSG) for carving complex shapes from primitives; *Integrated UV Mapper with a range of auto-UnWrap and manual editing tools; *Mesh optimization tools for welding, PolyGON reduction and cleanup; *Support for keyframe animation, bones (skinning) and hierarchical animation; *Integrated direct-illumination lightmapper; *Illustrated user-manual covers over 50 topics with step-by-step tutorials.