|Op. System:||Windows XP/2000|
|File size:||1.62 MB|
|Publisher:||RE:Vision Effects, Inc|
Publisher description for Shade/Shape
Give your imagery volume and depth without the hassle of 3D modeling! Shade/Shape generates 3D models from your 2D graphical and picture elements using RE:Vision's powerful and proprietary shading-from-shape technology. The models are then lit and rendered in true 3D! Add further detailing to your 3D models by applying Reflection and bump maps. DV Magazine calls Shade/Shade "the new king of the 'beveled' hill." Read the in-depth LA Final Cut Pro Users' group Review that says Shade/Shape is "easy to use,creative with good control and produces truly great 3-D type. At $89 it is a great deal." Create a 3D shaded version of any matte you provide, including animated characters! Note: Shade/Shape also comes with a companion plugin, Shade Normals, which uses the shading techniques in Shade/Shape to shade the normals produced by a 3D system or even Shade/Shape itself. Shade/Shape Features 8 and 16 bits per channel processing (only 8 bits per channel supported within Final Cut Pro and Premiere Pro). Floating point processing supported in After Effects 7.0 and up. Automatic 3D model creation 3D lighting and rendering Bump mapping Environment mapping Stable and smooth-over-time shading produced for moving imagery As 2D elements merge and split in a sequence, Shade/Shape automatically merges and splits the geometry in an intuitve fashion! Ability to define Negative light intensities. Shade/Shape Is Great for: Adding depth, shading and metallic luster to your titles and logos Developing cool effects and abstract transitions Soft shading on 2D hand-drawn animation Adding natural 3D shading to existing image sequences What's new in version 3.1.1? Fixed an issue with Render Through Shape mode (doesn't render as it used to, and was broken in 3.1,and Now it is fixed).