|Op. System:||Windows Vista/2003/XP/2000/98/Me/NT|
|File size:||7.28 MB|
Publisher description for AsUnit
AsUnit can help you build automated test fixtures for SWF applications that are built in almost any development environment, and deployed to almost any modern Flash Player. AsUnit is the primary means by which developers can truly implement Test-Driven development practices in ActionScript projects. These tools include: XUL UI: This is a complete, (soon-to-be cross-platform) desktop application written entirely in XUL that simplifies the work involved in creating classes, test cases, test suites, and mock objects. The XUL UI includes everything found in the framework package. MXP: This is a self-extracting Macromedia extension that will install AsUnit directly into Flash MX 2004 and/or Flash 8 Authoring. This extension requres the Macromedia Extension Manager. SWF UI: This is a simple SWF file that can be run from anywhere on your system (including the desktop or the browser) to present test results from an ActionScript 2.0 application that has implemented the ActionScript 2.0 AsUnit framework. (You can right-click and save this Link to your desktop if you want to run the UI locally) REQUIREMENTS: OOP: Basic comprehension of Object-Oriented Programming principles and how they apply to ActionScript (2.0 or 3.0). Some flavor of text editor: Flash MX 2004, Flash 8, Flex Builder, FDT, ASDT, Scite|Flash, VIM, Emacs, TextMate or anything else that lets you edit text files and doesn't make you too angry. An ActionScript Compiler: MTASC, MXMLC, or the Flash IDE of your choosing (2004 or 8.0) AsUnit Framework: If you are compiling with ActionScript 2.0, add the "as2" package to the class path of your compiler, If you are compiling ActionScript 3.0, add the "as3" package to the class path of your compiler.