|Op. System:||Windows XP/2000/98|
|File size:||62 KB|
Publisher description for Transform Propagation
This applet shows how changing the transformation matrices change when a scene graph node is changed. This series lets users experiment with, build, study the math of, and play a game based on 3D scene graphs--the hierarchy of transformations used to draw objects in a 3D scene. Virtually all 3D packages use scene graphs so it is vital for 3D graphics programmers and serious end users to understand the basic concepts behind them.