World War One Gold Patch
1.0
License: | Freeware |
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Price: |
$0.00
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Rated: |
|
Downloads: | 2 |
Op. System: | Windows XP, 2000, 98, Me, NT |
Last updated: | Oct 10, 2011 |
File size: | 27.42 MB |
Publisher: | Matrix Games |
Publisher description for World War One Gold Patch

Version 1.08o New features: - Introduced the Play-by-Email mode! - Added aggressivity level setting for stacks (used by battle AI and PBEM) - Added graphics for Chinese forces Improvements: - Military AI now carefully checks the supply status of areas also when considering the camoflage stacks placement opportunities if the difficulty level is set 4+ - Immobilized armies and fleets are now not counted anymore for assignment of detached forces (drag & drop or forces management window) - Corrected some Italian, Spanish and German texts - Introduced limitations in building special units (i.e.: arab forces of Senussi army or Arab army of Lawrence) - Improved the retreat to nearest friendly port procedure in case of fleets evacuation (*) Introduced an event that brings the automatic removal of Immobilization rule for French and Austrian armies on Alps frontiers when Italy enters the war - Military AI tweaked to make amphibious and expeditionary corps offensives outside of Europe allowed only to Japan, France and Great Britain (moddable) - Improved activity of Military AI in army-to-army mode - General AI improved (military and battles) - Zeppelins now may have a range value up to 40 - PBEM ORD file names are now more descriptive - Improved random factors synchronization in PBEM - Rules for retreat and enemy reinforcements before battle can now be activated also in WEGO mode - PBEM Battle AI now can play only battle events - Max number of displayed hit points of naval squadrons is now 7+ - Max number of rows in Units DB increased to 1535 - ORD file is now generated every time game is saved