|Last updated:||15 April 2012|
|File size:||13.48 MB|
|Publisher:||Lars Peter Christiansen|
Publisher description for Crystal Cubes
What started as a "make Tetris in one day" thing, ended up being a one-month project displaying advanced graphics in a game environment, with dual-refractive glass cubes, shadowmaps and post processing effects, this game will really test your GPU' fillrate.The game was developed in Visual C , using Bass audio library and ODE physics library.